From sketch to a prototype you can hold.
Physical prototypes that survive real use, with design, electronics and firmware from a single team.
- CAD workflows (SolidWorks, AutoCAD, FreeCAD)
- Technical drawings & assemblies
- Prototype development
- Low-level programming
- Microcontrollers & embedded systems
A prototype rarely fails in the drawing or in the firmware. It fails where they meet, which is exactly where nobody is.
Only whoever drew it understands the drawing
A shop can quote it without calling you back
Software stops at the screen and hardware at the part
One team answers for the whole thing
Every iteration is a new supplier
Every iteration is the same people
It survives the demo
It survives you breaking it
The supplier holds the files
The source files are yours
Crossing to the right does not shorten manufacturing lead times: a mould takes what it takes. What gets shorter is the number of rounds before the design is right.
- 01
Call
You describe what it has to do. We tell you what it will realistically take to get there.
- 02
Design
CAD, tolerances and technical drawings a manufacturer can quote without calling you back.
- 03
Prototype
We build it, run it and break it, until the design survives real use instead of a demo.
- 04
Handover
Full documentation, firmware and source files. Yours, with no vendor lock-in.
Before you book.
The questions that come up on almost every first call.
Very likely. One of us comes from the big consultancies, Capgemini and Minsait, where you move from one client to the next and end up touching a bit of every sector. The other has delivered projects for public administration, which is about as demanding as requirements get. Between the two of us, few briefs arrive that do not resemble something we have already built.
Yes, if you need to. The site is built to measure, so which parts stay editable is something we decide with you before we start: you get a panel where you change text, images and pages without opening code, and we walk you through it before handover. Anything outside that we change for you — but the code is yours, and any developer can pick it up.
Every package includes revision rounds. We keep refining until you love it, that's non-negotiable.
You do! Once the project is complete and paid, everything is 100% yours—including all source files.
Still got one? Write to us and we will settle it before you book anything.